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Knights Templar NWN

A forum for the Knights Templar mod for Neverwinter Nights
 
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Sarah the DM




Posts : 695
Join date : 2008-09-04

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PostSubject: Spell Effects   Spell Effects Icon_minitimeSun May 24 2015, 20:13

I wanted to remind everyone that all of the spells in KT are customized. It's possible to obtain a true level 60 in spell power by not multi-classing. Taking even one level in another class reduces spell strength for the levels past 60, because those levels are divided evenly between the number of classes. For example, a dual class fighter/mage can only get 10 extra levels of spell power at level 60, and a triple classed character will only get 6 levels at 60. A true level 60 wizard will cast a 60 hit die fireball.
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